Tutorials at Lizard Lounge Graphics : Maya - clear polySmoothMesh nodes script

I've been doing a lot of modeling lately where frequent deletion of polySmoothMesh nodes has been needed and so I cooked up a MEL script to make it quicker. Now I can tweak my mesh, smooth and then clear if needed. I could just use undo in some circumstances (and I do do this), but then there are times when you need to clear a bunch of selected shapes of their smooth nodes and that's where this comes in handy - especially if you don't want to be deleting other items out of a given shape's history. Your mileage may vary. Tested under v6.0.1.

Read the fine print before you use this.

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