Tutorials at Lizard Lounge Graphics : Maya - laser particles

The question was recently posted on the Alias listserv about how one might simulate bounced laser light in a Maya scene. This seemed a great place to use particles to simulate the bouncing of light (or particles) off of various reflective surfaces at various angles. Here is a simple scene which you can use as a starting point for more intensive investigation. Tested under v6.0.1.

Read the fine print before you use this.

download *.zip file