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Project Files
You will need bhodiNUT's free NICKL deformer plugin to work with these scene files. You can get it directly from the Plug-in Cafe web site which is maintained by MAXON COMPUTER.
By downloading the project and movie files listed below you agree to the terms and conditions described on the Licensing page.
| Sunken Treasure |
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| The project file used in the article. Since writing the article I have added a fog object and turned off the Volumetric Caustics (you can re-enable them in the render preferences if you want) so that the scene file will render more quickly. I think it still looks quite satisfactory. It is all set up to render out a looped animation file (rendering as I write this) which I will post shortly. |
| Sunken Treasure.zip (v7.1 C4D XL project file) |
Here are some project files to have fun with and to help you get better aquainted with bhodiNUT's NICKL.
I would love to know if you find these techniques useful. Please let me know about your NICKL success stories with your next project.
| Period Noise Water |
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| 4 NICKL regions of a plane to make the water - another NICKL region on the sea floor with no temporal animation - just a transformation to make the landscape slide by. A UV transformation on a Texture Animation track syncs the checkerboard map up with the NICKL animation. Caustics make the whole water thing come together. |
| period-noise_water.zip (v7.1 C4D XL project file) |
| Lizard Step |
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| Several NICKL regions (using what I call 'magnet mode') push and pull with a series of vertex maps as masks for the effect. This requires a very dense mesh to work - I don't think I would do footsteps in snow or mud with this, but for a single step or two - this could be awesome. I really did not spend too much time on the vertex map - a little more time and this would be so sweet. |
| lizard_step.zip (v7.1 C4D XL project file) |
You will need Apple's QuickTime software to view these animations 
Keyframe Magazine Web Resources Article Project Files Liscense |